AAO DRAMA/DRAMA2 C++ Interface
DRAMA C++11 and later interface
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◆ WaitForEventTimeoutIn() [2/2]
Block the current thread until a signal/kick for the action is received or a duration in seconds has passed. Note - in an action with multiple subsidiary threads, any number of the threads can block waiting for a signal/kick. They will all be woken up when the signal/kick occurs.
References drama::CreateRunDramaTask(). |
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For more information, contact tony.farrell@mq.edu.au
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