Entry type code - indicates the type of a DRAMA event.
Uses C++ V11 "enum class" to avoid implicit conversions to int and or-ing etc.
| Enumerator |
|---|
| Obey | Action has been obeyed.
|
| Kick | Action has been kicked.
|
| Resched | Action reschedule reschedule - aliased by Timeout.
|
| Timeout | Action reschedule reschedule - alias to Resched.
|
| Trigger | Trigger message from subsidiary action.
|
| Signal | Signal message received.
|
| Load | Load successful, task registered.
|
| LoadFailed | Attempt to load a program failed.
|
| Rejected | Obey/Kick etc message rejected.
|
| Complete | Obey/Kick etc message completed.
|
| Died | Task we have a path to has died.
|
| PathFound | GetPath operation success.
|
| PathFailed | GetPath operation failed.
|
| Message | MsgOut message from subsidiary action.
|
| Error | ERS Message from subsidiary action.
|
| Exit | Loaded task exited message received.
|
| Notify | DRAMA notification message received.
|
| BulkTransferred | bulk data transferred message received
|
| BulkDone | message received
|
| Drama2Signal | message received
|