|
AAO DRAMA/DRAMA2 C++ Interface
DRAMA C++11 and later interface
|
|
strong |
Entry type code - indicates the type of a DRAMA event.
Uses C++ V11 "enum class" to avoid implicit conversions to int and or-ing etc.
| Enumerator | |
|---|---|
| Obey | Action has been obeyed. |
| Kick | Action has been kicked. |
| Resched | Action reschedule reschedule - aliased by Timeout. |
| Timeout | Action reschedule reschedule - alias to Resched. |
| Trigger | Trigger message from subsidiary action. |
| Signal | Signal message received. |
| Load | Load successful, task registered. |
| LoadFailed | Attempt to load a program failed. |
| Rejected | Obey/Kick etc message rejected. |
| Complete | Obey/Kick etc message completed. |
| Died | Task we have a path to has died. |
| PathFound | GetPath operation success. |
| PathFailed | GetPath operation failed. |
| Message | MsgOut message from subsidiary action. |
| Error | ERS Message from subsidiary action. |
| Exit | Loaded task exited message received. |
| Notify | DRAMA notification message received. |
| BulkTransferred | bulk data transferred message received |
| BulkDone | message received |
| Drama2Signal | message received |