Entry type code - indicates the type of a DRAMA event.
Uses C++ V11 "enum class" to avoid implicit conversions to int and or-ing etc.
Enumerator |
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Obey | Action has been obeyed.
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Kick | Action has been kicked.
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Resched | Action reschedule reschedule - aliased by Timeout.
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Timeout | Action reschedule reschedule - alias to Resched.
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Trigger | Trigger message from subsidiary action.
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Signal | Signal message received.
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Load | Load successful, task registered.
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LoadFailed | Attempt to load a program failed.
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Rejected | Obey/Kick etc message rejected.
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Complete | Obey/Kick etc message completed.
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Died | Task we have a path to has died.
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PathFound | GetPath operation success.
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PathFailed | GetPath operation failed.
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Message | MsgOut message from subsidiary action.
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Error | ERS Message from subsidiary action.
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Exit | Loaded task exited message received.
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Notify | DRAMA notification message received.
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BulkTransferred | bulk data transferred message received
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BulkDone | message received
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Drama2Signal | message received
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