AAO DRAMA/DRAMA2 C++ Interface
DRAMA C++11 and later interface
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◆ PutKickHandler() [1/2]
We cannot change the kick handler in a threaded action, it does not make sense. Instead, this will throw an exception. @ Note - this does not mean a threaded action can't be kicked. Any DRAMA message wait operation in a threaded action implementation (.e.g drama::Path::Obey()) will respond to kicks and other code can use a drama::thread::KickNotifier object to receive a notification of a kick object.
Reimplemented from drama::MessageHandler. |
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