#include "DitsTypes.h"
#include "DitsInteraction.h"
#include "DitsBulk.h"
#include "sds.h"
#include "arg.h"
#include "dcpp_err.h"
Go to the source code of this file.
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void | Dcpp___UfaceDispatch (StatusType *const status) |
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| DcppHandlerRet | DcppDispatch (StatusType *const status) |
| | Basic message handler function.
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| void | DcppForgetAll (void *client_data, int taskExit, StatusType exitStatus, StatusType *const status) |
| | Forget all transaction assocaited with the current action.
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| void | DcppSpawnKickArg (DitsTransIdType transid, SdsId *id, StatusType *status) |
| | Create an argument structure used when kick actions which spawn.
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| void | DcppSpawnKickArgUpdate (DitsTransIdType transid, const SdsId *id, StatusType *status) |
| | Update an argument structure used when kick actions which spawn.
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| void | DcppUfaceCtxEnable (StatusType *const status) |
| | Enable handling of messages started in UFACE context.
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| void | DcppVarArgsToSds (int count, Arg &ArgId, StatusType *status, va_list args) |
| | Convert a variable argument list into an SDS structure.
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const unsigned | DcppArgNameLen = 13 |
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| const unsigned | DcppArgumentLen = 200 |
| | Maximum Node name length
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| const long int | DcppCheckData = 0x0e0e0e0e |
| | Internal use only.
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const unsigned | DcppMaxArgs = 9999 |
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| const unsigned | DcppNodeNameLen = 100 |
| | Maximum Node name length
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